![]() ![]() The way that data is transmitted can have quite an impact on the resulting sound quality. Noise is the same kind of noise that degrades power and is addressed by power filters, conditioners and cables. ![]() Ideally the renderer design would be immune to noise, however that is not common. Most of these rely on ethernet to transmit the data to the renderer/endpoint, the data source could be computer disk drives, network attached server, internet streaming services, or a combination. The term streamer is interchanged with renderer and both are also referred to as endpoint. Typicaly there is a server and renderer, often in one device. The anatomy and architecture videos here also explain how computers are used. These computers range from mass produced PCs, laptops and NUCs, to more DIY oriented Raspberry Pi and 'the Computer Audiophile' systems, to bespoke servers and players purpose built for audio performance.ĭarko explains this for beginners here. It is not breaking news that more and more people are using computers of some sort as a source of digital audio data. ![]() If you wish to argue that network quality makes no difference to sound quality, please do so in other threads such as some I have started for that purpose. Please be constructive rather than critical. Let’s help each other understand how to assemble ethernet hardware to improve sound quality. People to share how they have put their ethernet systems together, and why. ![]()
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